Posts Tagged ‘game trophies’

Achievements and trophies are poorly implemented

Wednesday, April 8th, 2009

Trophy news from examiner.com…
Achievements and trophies are poorly implemented

game trophies

game trophies

The ability to unlock achievements has become something of a phenomenon during this generation of gaming. Microsoft started this trend with the launch of the 360 back in November of 2005. Since that day, gamers have picked up titles with ravenous glee just so they can build up a gamerscore. Understanding the popularity of the feature, Sony adopted the system but allowed players to unlock trophies instead of achievements. Both systems are similar in practically every way and have kept gamers playing titles long after they’d typically forget about them. But what’s the purpose of these trophies and points? In a word: nothing. (more…)

Naughty Dog’s Lemarchand: Achievements Open A ‘New World Of Game Design’

Wednesday, April 1st, 2009

Trophy news from the gaming world…
Naughty Dog’s Lemarchand: Achievements Open A ‘New World Of Game Design’

ehow artcle 150x150 Naughty Dogs Lemarchand: Achievements Open A New World Of Game Design

trophies


Speaking with Gamasutra as part of larger feature on in-game achievements, Naughty Dog’s (Uncharted) lead designer Richard Lemarchand praised player incentives for opening “a whole new world of game design”.

Lemarchand admits that earning trophies, Sony’s incentive system, is a fairly simple idea, but also recognizes that they can potentially reward a variety of play styles, from exploration and speed runs to total mastery. They are also a way to chronicle accomplishments in the game.

“We had 48 trophies in Uncharted,” he says. “We saw how much players enjoyed them, and it got us excited about applying ourselves more seriously to the design of our trophy system and trying to find trophies that are unique and really attention-grabbing. That’s what we’re doing right now [brainstorming trophies for Uncharted 2: Among Thieves].”

While the quest to collect trophies may drive some players into play styles that are not a natural fit for them, forcing them to complete tasks that negatively affect their experience with the game, the lead designer believes that in-game achievements also have the potential to break habits and preconceptions. (more…)

2007 NCAA Football Heisman’s Trophy

Monday, November 3rd, 2008

Trophy News From Simi Valley, CA

trophies heisman trophy 300x280 2007 NCAA Football Heismans TrophyWinning the Heisman Trophy does not guarantee a college football player a long and successful pro career, although every football player would love the bronze statue displayed on their mantle. Even if they do not have a successful career, they could use it like O.J. did as collateral to help pay off civil penalties.
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Hamels needs trophy case for his Series’ MVP award

Monday, November 3rd, 2008

Trophies From Crown AwardsTrophy News From Philadelphia, PA

The bottle in his hand was already half-empty, but Cole Hamels seemed a bottomless source of bubbly.

In the soggy celebration of Philadelphia’s World Series championship, Hamels stood before the plastic shield protecting his locker, giddily drenched in sparkling wine. The bottle bore the label of Domaine Ste. Michelle, a French-sounding brand imported all the way from Washington state, and the 24-year-old pitcher had been branded the Series’ Most Valuable Player.

“This will be a trivia question for the next couple hundred years,” Hamels said, happily. “And I get to be a part of it.”
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